Re: how to get number of frames ahead of render process?
Re: how to get number of frames ahead of render process?
- Subject: Re: how to get number of frames ahead of render process?
- From: Robert Bielik <email@hidden>
- Date: Sat, 29 Oct 2011 06:40:07 +0200
ben kamen skrev 2011-10-29 06:29:
I'm trying to determine the number of frames for each render callback during my initialization process. I can get it inside the render process (it's 512), but I'm not sure if that number will stay the same in every situation. Does the hardware determine the size of the buffer frame? Or does the AUGraph?
kAudioDevicePropertyBufferFrameSize maybe ?
/Rob
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