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Re: preventing an Audio Unit from crashing its host
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Re: preventing an Audio Unit from crashing its host


  • Subject: Re: preventing an Audio Unit from crashing its host
  • From: Ross Bencina <email@hidden>
  • Date: Tue, 24 Jul 2012 18:54:25 +1000

On 24/07/2012 1:11 PM, Taylor Holliday wrote:
Thought I'd revisit this. Does anyone know of a way to have the plugin
GUIs appear as if they're running within my host app, when in fact the
entire plugin is in a separate process?

You might be able to fake it by having your separate process host window be a borderless top-level always-on-top type window and then show/hide/move it in sync with the host window in your host app. Might be a bit of work managing all the application activation events correctly if that's at all possible.

There is a mechanism to bind NSWindows together so they move in sync, but I'm not sure whether it works when the windows belong to separate processes.

Have you looked into how Google Chrome sandboxing is implemented on OSX?

Ross.
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References: 
 >preventing an Audio Unit from crashing its host (From: Taylor Holliday <email@hidden>)
 >Re: preventing an Audio Unit from crashing its host (From: Paul Davis <email@hidden>)
 >Re: preventing an Audio Unit from crashing its host (From: Taylor Holliday <email@hidden>)

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