Re: AudioUnit on iPhone to slow down sound?
Re: AudioUnit on iPhone to slow down sound?
- Subject: Re: AudioUnit on iPhone to slow down sound?
- From: tahome izwah <email@hidden>
- Date: Mon, 30 Jul 2012 21:49:17 +0200
Agreed. The problem is that the Apple time stretching is really slow
in terms of CPU. DiracFx does 4 instances on my 3GS, the Apple unit
does only one with intermittent drop-outs when the device is really
busy. IMHO Apple should buy out Dirac and integrate it with iOS.
--th
2012/7/30 Wil Macaulay <email@hidden>:
> As of iOS 6, there is support for kAudioUnitSubType_NewTimePitch,
> which is better quality than the open-source libraries, but not as good as
> Dirac.
> The advantage is that you can put it into an audio graph.
>
> wil
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