Re: Using SoundTouch in IOS project
Re: Using SoundTouch in IOS project
- Subject: Re: Using SoundTouch in IOS project
- From: email@hidden
- Date: Thu, 24 May 2012 08:22:13 -0700
Dirac is also free with specific parameters hard coded. Fully configurable version needs to be purchased
Dirac gurus, is my understanding correct.
Thanks Shalab On May 24, 2012, at 2:28 AM, Barry Duggan < email@hidden> wrote: Dirac is indeed brillinat. I'd prefer to try and get soundtouch working first thought. Mainly because it's free and also now because of the c++ challenge it has presented me. On 23 May 2012 21:25, Paul Davis <email@hidden> wrote:
On Wed, May 23, 2012 at 4:19 PM, tahome izwah <email@hidden> wrote:
Another technology worth mentioning in this context is Dirac: http://dirac.dspdimension.com
It's a polyphonic time stretching/pitch shifting algorithm that comes with a variety of options (like pitch correction as part of its monophonic mode). Works great with polyphonic music, we're using it for music in our products. They also offer a free LE version that can even be used commercially, and their tech support is excellent.
I'd love to be using Dirac, but their distribution technology doesn't make it feasible for a GPL'ed project to do that in a sensible way. I'd even pay for it, but I need something that can be redistributed somehow.
|
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden