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Re: Using SoundTouch in IOS project
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Re: Using SoundTouch in IOS project


  • Subject: Re: Using SoundTouch in IOS project
  • From: Barry Duggan <email@hidden>
  • Date: Thu, 24 May 2012 16:47:14 +0100

I have looked at dirac. The xcode project is excellent and it's deffinately a candidate for me.
I really want to try and get the soundtouch code running as well though so that I can make a side by side comparison and also out of curiosity.


I've made some (slow) progress with the soundtouch stuff. My main challenge is just getting a basic up and running in xcode so that I can make comparisons between other solutions and do some basic experiments. I've taken a good stab at it so far (considering my lack of c++) I'm just down to two errors now. 1 is 'no matching constructor for iitialization or RunParamater' And the other is to do duplicate symbols.



It might be a bit cheeky but I've added a link to a barebones xcode project I'm trying to get going. It's simply just 1 viewcontroller and the soundtouch source code.

http://dl.dropbox.com/u/4632966/SoundTouchTest.zip

On 24 May 2012 16:22, <email@hidden> wrote:
Dirac is also free with specific parameters hard coded. Fully configurable version needs to be purchased 

Dirac gurus, is my understanding correct.

Thanks
Shalab

On May 24, 2012, at 2:28 AM, Barry Duggan <email@hidden> wrote:

Dirac is indeed brillinat. I'd prefer to try and get soundtouch working first thought. Mainly because it's free and also now because of the c++ challenge it has presented me.

On 23 May 2012 21:25, Paul Davis <email@hidden> wrote:


On Wed, May 23, 2012 at 4:19 PM, tahome izwah <email@hidden> wrote:

Another technology worth mentioning in this context is Dirac: http://dirac.dspdimension.com

It's a polyphonic time stretching/pitch shifting algorithm that comes with a variety of options (like pitch correction as part of its monophonic mode). Works great with polyphonic music, we're using it for music in our products. They also offer a free LE version that can even be used commercially, and their tech support is excellent.

I'd love to be using Dirac, but their distribution technology doesn't make it feasible for a GPL'ed project to do that in a sensible way. I'd even pay for it, but I need something that can be redistributed somehow.

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References: 
 >Using SoundTouch in IOS project (From: Barry Duggan <email@hidden>)
 >Re: Using SoundTouch in IOS project (From: Wil Macaulay <email@hidden>)
 >Re: Using SoundTouch in IOS project (From: Barry Duggan <email@hidden>)
 >Re: Using SoundTouch in IOS project (From: tahome izwah <email@hidden>)
 >Re: Using SoundTouch in IOS project (From: Paul Davis <email@hidden>)
 >Re: Using SoundTouch in IOS project (From: Barry Duggan <email@hidden>)
 >Re: Using SoundTouch in IOS project (From: email@hidden)

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