Re: Using SoundTouch in IOS project
Re: Using SoundTouch in IOS project
- Subject: Re: Using SoundTouch in IOS project
- From: Warren Stringer <email@hidden>
- Date: Fri, 25 May 2012 10:38:07 -0700
The link is broken, so can't see. A common gotcha is using .m file when referring to C++. Changing the .m extension .mm notifies XCode to treat the source as ObjectiveC++
For duplicate symbols, use import instead of include. On May 24, 2012, at 8:47 AM, Barry Duggan wrote: I have looked at dirac. The xcode project is excellent and it's deffinately a candidate for me. I really want to try and get the soundtouch code running as well though so that I can make a side by side comparison and also out of curiosity.
I've made some (slow) progress with the soundtouch stuff. My main challenge is just getting a basic up and running in xcode so that I can make comparisons between other solutions and do some basic experiments. I've taken a good stab at it so far (considering my lack of c++) I'm just down to two errors now. 1 is 'no matching constructor for iitialization or RunParamater' And the other is to do duplicate symbols.
It might be a bit cheeky but I've added a link to a barebones xcode project I'm trying to get going. It's simply just 1 viewcontroller and the soundtouch source code.
http://dl.dropbox.com/u/4632966/SoundTouchTest.zip
On 24 May 2012 16:22, <email@hidden> wrote:
Dirac is also free with specific parameters hard coded. Fully configurable version needs to be purchased
Dirac gurus, is my understanding correct.
Thanks Shalab On May 24, 2012, at 2:28 AM, Barry Duggan < email@hidden> wrote:
Dirac is indeed brillinat. I'd prefer to try and get soundtouch working first thought. Mainly because it's free and also now because of the c++ challenge it has presented me. On 23 May 2012 21:25, Paul Davis <email@hidden> wrote:
On Wed, May 23, 2012 at 4:19 PM, tahome izwah <email@hidden> wrote:
Another technology worth mentioning in this context is Dirac: http://dirac.dspdimension.com
It's a polyphonic time stretching/pitch shifting algorithm that comes with a variety of options (like pitch correction as part of its monophonic mode). Works great with polyphonic music, we're using it for music in our products. They also offer a free LE version that can even be used commercially, and their tech support is excellent.
I'd love to be using Dirac, but their distribution technology doesn't make it feasible for a GPL'ed project to do that in a sensible way. I'd even pay for it, but I need something that can be redistributed somehow.
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