Re: Changing Default Device and Sample Rate via Objective C
Re: Changing Default Device and Sample Rate via Objective C
- Subject: Re: Changing Default Device and Sample Rate via Objective C
- From: Chris Adamson <email@hidden>
- Date: Tue, 02 Oct 2012 10:04:56 -0400
Select red (missing) file in Xcode's file navigator (cmd-1)
Cmd-option-1 or just show the utility pane (right side) and click the little file icon
In location popup menu, set "absolute path"
Click the little icon that looks like a rolodex card but it supposed to be a file-selector dialog icon (yes, really).
In the file selector, navigate to the file.
When you're done, you should see the "Full Path" as /Library/Developer/CoreAudio/PublicUtility/CARingBuffer.cpp (or whatever class you're using)
Repeat for every other missing file.
--Chris
On Oct 2, 2012, at 9:39 AM, "email@hidden" <email@hidden> wrote:
> Yeah, this is the part I can't seem to figure out. The classes do show up red in the file inspector which I know means they are not found where they are expected. However, I can't seem to figure out how to tell Xcode where to look for them. I tried cmd-option-1 but it doesn't do anything except for flash the View menu briefly. *sigh*
>
> Your help is appreciated.
>
> Mike
>
> On Oct 2, 2012, at 6:27 AM, Chris Adamson wrote:
>
>> Assuming that whatever PublicUtility classes are in your project as source, you may need to repoint the file locations with the file inspector (cmd-option-1). Do the PublicUtility classes you're using show up as red in the file inspector?
>>
>> --Chris
>
>
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