Re: Changing Default Device and Sample Rate via Objective C
Re: Changing Default Device and Sample Rate via Objective C
- Subject: Re: Changing Default Device and Sample Rate via Objective C
- From: "email@hidden" <email@hidden>
- Date: Wed, 03 Oct 2012 14:40:44 -0700
Thanks Chris. This worked a treat!
Mike
On Oct 2, 2012, at 7:04 AM, Chris Adamson wrote:
> Select red (missing) file in Xcode's file navigator (cmd-1)
> Cmd-option-1 or just show the utility pane (right side) and click the little file icon
> In location popup menu, set "absolute path"
> Click the little icon that looks like a rolodex card but it supposed to be a file-selector dialog icon (yes, really).
> In the file selector, navigate to the file.
> When you're done, you should see the "Full Path" as /Library/Developer/CoreAudio/PublicUtility/CARingBuffer.cpp (or whatever class you're using)
> Repeat for every other missing file.
>
> --Chris
>
> On Oct 2, 2012, at 9:39 AM, "email@hidden" <email@hidden> wrote:
>
>> Yeah, this is the part I can't seem to figure out. The classes do show up red in the file inspector which I know means they are not found where they are expected. However, I can't seem to figure out how to tell Xcode where to look for them. I tried cmd-option-1 but it doesn't do anything except for flash the View menu briefly. *sigh*
>>
>> Your help is appreciated.
>>
>> Mike
>>
>> On Oct 2, 2012, at 6:27 AM, Chris Adamson wrote:
>>
>>> Assuming that whatever PublicUtility classes are in your project as source, you may need to repoint the file locations with the file inspector (cmd-option-1). Do the PublicUtility classes you're using show up as red in the file inspector?
>>>
>>> --Chris
>>
>>
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