Re: Getting 32 bit float image format instead of 16 bit
Re: Getting 32 bit float image format instead of 16 bit
- Subject: Re: Getting 32 bit float image format instead of 16 bit
- From: Paul Schneider <email@hidden>
- Date: Fri, 8 Aug 2008 12:14:04 -0500
Hi Brad,
Final Cut will never give you 16-bit images. Motion will only send
you 16-bit textures, never 16-bit bitmaps.
- Paul
On Aug 8, 2008, at 12:11 PM, Brad Wright wrote:
Hi ProApps:
Is there any way to avoid getting 16 bit float the input image
format for renderOutput. I'm having to write image processing loops
for 32 bit, 16 bit, and 8 bit, for both RGB and YUV. This comes out
to 6 different loops for all the formats, as I'm trying to avoid
extra processing inside each loop for speed. That's a lot of
redundant code all doing the same general thing. I'd like to skip
supporting 16 bit and just support 32 bit, if I could prevent Final
Cut from sending me 16 bit images. Is this at all possible? I just
want 8 bit integer or 32 bit float.
Brad Wright
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