Getting 32 bit float image format instead of 16 bit
Getting 32 bit float image format instead of 16 bit
- Subject: Getting 32 bit float image format instead of 16 bit
- From: Brad Wright <email@hidden>
- Date: Fri, 08 Aug 2008 10:11:41 -0700
Hi ProApps:
Is there any way to avoid getting 16 bit float the input image format
for renderOutput. I'm having to write image processing loops for 32
bit, 16 bit, and 8 bit, for both RGB and YUV. This comes out to 6
different loops for all the formats, as I'm trying to avoid extra
processing inside each loop for speed. That's a lot of redundant
code all doing the same general thing. I'd like to skip supporting
16 bit and just support 32 bit, if I could prevent Final Cut from
sending me 16 bit images. Is this at all possible? I just want 8
bit integer or 32 bit float.
Brad Wright
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