Re: WebObjects Licensing
Re: WebObjects Licensing
- Subject: Re: WebObjects Licensing
- From: Denis Stanton <email@hidden>
- Date: Fri, 3 Feb 2006 15:48:31 +1300
Hi Ken
I appreciate your effort to help.
I'm really hoping to get clear answer from Apple. For every
webobjects developer who has contributed to this discussion on the
past by saying "It is clear that you do not need a license for Y"
there has been another coming along the next day saying "it is clear
that you do need to buy a license for Y". You guys all sound
convincing and knowledgeable to me, but the contractions and
ambiguities continue.
You see Cliff's statement "The WebObjects Developer license is the
one we modified in 5.3.1 to permit deployments on other platforms."
as clearly meaning "if you have a WebObjects Developer license, you
can deploy anywhere". What if I buy one copy of OS X, thereby
getting WebObjects developer license, but I have 10 clients wanting
to run my application on Sun boxes? Are they all licensed because I
have OS X? or do they each have to buy OS X Server to get licenses?
These clients are liable to ask me how much they WebObjects license
will cost. At the moment the only answer I could give would be " I
don't think you need one, according to some of the people on the
developer list, but I don't know for sure because Apple won't say".
At WWDC 2005 a number of developers were quite agitated at the level
of confusion. The Apple folks there were unprepared for the level of
concern expressed and we eventually accepted assurances that a clear
statement would be issued soon. I think we're still waiting.
It SEEMS to me that WebObjects is now free, but I'm not certain.
That's why I would like an Apple spokesperson to come out and say
this. Otherwise all we have is a well intentioned interpretation of
Apple's licensing legalese. As we know that Apple have continued to
display web pages that give incorrect (i.e., outdated) licensing
terms I'm afraid I consider all such interpretations as unreliable.
People on this list have pointed out explicit licensing rules as
published by Apple only to have someone else come back the next day
and say "oh that page is out of date. It only applies to version
xxx. I suppose we should change it."
Denis
On 3/02/2006, at 2:56 PM, Ken Anderson wrote:
Denis,
In my view, Cliff made it very clear here:
The WebObjects Developer license is the one we modified in 5.3.1 to
permit deployments on other platforms.
There you go - if you have a WebObjects Developer license, you can
deploy anywhere. The only sticking point (which Apple admits) is
that you need to jump through a few hoops to do it.
Ken
On Feb 2, 2006, at 8:27 PM, Denis Stanton wrote:
On 3/02/2006, at 1:48 PM, Cliff Tuel wrote:
That changed again in 5.3.1! :) Deployment is now free, whatever
the platform is.
is it?
http://www.apple.com/legal/sla/macosxserver.html
That's the WebObjects Deployment license. The WebObjects
Developer license
is the one we modified in 5.3.1 to permit deployments on other
platforms.
If you're going to develop on OS X (WebObjects Developer) and
deploy on
non-Apple hardware, the OS X Server (WebObjects Deployment)
license is
irrelevant.
Hi Cliff
Despite your very welcome efforts I'm sorry to say this is still
not clear to me. You wrote
If you're going to develop on OS X (WebObjects Developer) and
deploy on
non-Apple hardware, the OS X Server (WebObjects Deployment)
license is
irrelevant.
but I don't know whether this means I don't need a license to
deploy on non-Apple hardware, or that a license won't be any use
on non-Apple hardware. Is it irrelevant because it doesn't work?
Many helpful and informed WO developers have contributed to this
discussion in the past, but as far as I can tell they each
contradict the preceding poster and the result remains inconclusive.
Is it possible to put a true/false response to the following
statements?
"If I buy OS X 10.4+ I will get a licensed copy of WebObjects
developer for no extra charge. "
"If I buy OS X Server 10.4+ I get a WebObjects deployment license
for no extra charge."
"If I deploy my WebObjects app on non-Apple hardware I do not
need to get a license from Apple"
or
"If I deploy my WebObjects app on non-Apple hardware I should
still buy a copy of OS X Server in order to get a license that I
will need use when deploying on the non-Apple hardware"
And one more that I'm not sure about.
"For versions of WebObjects > 5.2 there are no WO deployment
libraries for non-Apple hardware. If I want to use WO 5.3.1 and
deploy on Linux I have to abandon wotaskd and use J2EE
regards
Denis Stanton
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