Re: OpenGL Overlay visuals in X11
Re: OpenGL Overlay visuals in X11
- Subject: Re: OpenGL Overlay visuals in X11
- From: Stanko Juzbasic <email@hidden>
- Date: Sun, 10 Aug 2003 03:28:01 +0200
- Resent-date: Tue, 12 Aug 2003 10:13:35 -0700
- Resent-from: email@hidden
- Resent-message-id: <email@hidden>
- Resent-to: email@hidden
Thanks for the reply,
It's very plain, proper handling of OpenGL calls, including configureNotify,
mapNotify, all kind of visuals,
but especially overlay visuals, the way they are treated in IRIX, especially
in libGlX and libGlwm. Apple hardware is capable of that.
I mean, who
cares for X11 e-mail clients, xclock and short-sited user interface guidelines
that a popup should open in the middle of drawing area if it causes expensive
redraws of millions of RGBA vertices. The only way to avoid it is that popups
are being drawn in other planes.
Imagine a weather forecast visualisation app, where the entire map of US
should be redrawn just because the wind over Baton Rouge, LA, changed its
direction. It would be too expensive. Here is where I believe that overlays
count, and most interesting UNIX X11 visualization open source programs use
this feature.
BTW, has anyone ported OpenInventor or ViewKit to MacOSX so far?
Best Regards,
Stanko
Sean Ahern wrote:
> Stanko Juzbasic wrote:
> > I believe no serious X11 visualization application can run without proper
> > OpenGL (including overlay visuals) support.
>
> Can you be more specific? What, other than overlay support, do you find
> missing from Apple's GLX implementation?
>
> -Sean
>
> __
> email@hidden
_______________________________________________
x11-users mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/x11-users
X11 for Mac OS X FAQ: http://developer.apple.com/qa/qa2001/qa1232.html
Report issues, request features, feedback: http://developer.apple.com/bugreporter
Do not post admin requests to the list. They will be ignored.