Re: compiling GL
Re: compiling GL
- Subject: Re: compiling GL
- From: Martin Costabel <email@hidden>
- Date: Sat, 15 Feb 2003 07:12:28 +0100
Benjamin Reed wrote:
I'm trying to build the OpenGL perl module, but it's having problems
with the GL stuff in apple's x11.
When I try to build, I get:
ld: Undefined symbols:
_glArrayElementEXT
_glBindTextureEXT
_glDrawArraysEXT
In XonX 4.2.1.1, these are direct symbols in /usr/X11R6/lib/libGL.1.dylib
In apple's X11, they're indirect symbols that point to the OpenGL
framework.
Where do you see them defined in Apple's X11? I don't see them in any
dylib, neither in /usr/X11R6/lib, nor in the OpenGL framework. They are
in the GL headers, though.
--
Martin
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| >compiling GL (From: Benjamin Reed <email@hidden>) |