compiling GL
compiling GL
- Subject: compiling GL
- From: Benjamin Reed <email@hidden>
- Date: Sat, 15 Feb 2003 00:07:12 -0500
I'm trying to build the OpenGL perl module, but it's having problems
with the GL stuff in apple's x11.
When I try to build, I get:
ld: Undefined symbols:
_glArrayElementEXT
_glBindTextureEXT
_glDrawArraysEXT
In XonX 4.2.1.1, these are direct symbols in
/usr/X11R6/lib/libGL.1.dylib
In apple's X11, they're indirect symbols that point to the OpenGL
framework. Am I supposed to somehow be linking both the OpenGL
framework and -lGL? Seems like that would be a recipe for disaster...
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