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compiling GL
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compiling GL


  • Subject: compiling GL
  • From: Benjamin Reed <email@hidden>
  • Date: Sat, 15 Feb 2003 00:07:12 -0500

I'm trying to build the OpenGL perl module, but it's having problems with the GL stuff in apple's x11.

When I try to build, I get:

ld: Undefined symbols:
_glArrayElementEXT
_glBindTextureEXT
_glDrawArraysEXT


In XonX 4.2.1.1, these are direct symbols in /usr/X11R6/lib/libGL.1.dylib


In apple's X11, they're indirect symbols that point to the OpenGL framework. Am I supposed to somehow be linking both the OpenGL framework and -lGL? Seems like that would be a recipe for disaster...
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