Re: Threaded GLX Windows
Re: Threaded GLX Windows
- Subject: Re: Threaded GLX Windows
- From: John Harper <email@hidden>
- Date: Wed, 29 Oct 2003 11:16:19 -0800
On Oct 27, 2003, at 3:03 PM, Chris Scharver wrote:
The Mesa glthreads demo seems like a good, simple test of threaded GLX
windows. It reports some errors when running with X11 on Panther. The
following errors repeated:
xp_attach_gl_context: assertion failed: s != 0
failed to bind to surface
I just tried this and see the same problems, please file a bug. One way
to workaround this for now is to disable direct rendering - run your
application with LIBGL_ALWAYS_INDIRECT=1 in its environment,
John
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