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Re: X11 OpenGL and Wine
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Re: X11 OpenGL and Wine


  • Subject: Re: X11 OpenGL and Wine
  • From: "Ryan Walklin" <email@hidden>
  • Date: Wed, 14 Nov 2007 12:20:40 +1300

Thanks for that Martin. I've been seeing the same issues since around
Wine 0.9.40, so I'd really appreciate it if you could see if your
patch allows OpenGL rendering under OS X.

I've created a Wine bug for this
(http://bugs.winehq.org/show_bug.cgi?id=10184), and if you do have any
success, I'd appreciate it if you could post details of your
workaround there.

Regards,

Ryan

On Nov 13, 2007 11:01 PM, Martin Costabel <email@hidden> wrote:
> Ben Byer wrote:
> []
> > It's trying to dlopen "libGL.dylib" -- which it only finds with the
> > DYLD_FALLBACK_LIBRARY_PATH.
>
> I think one should rather use LD_LIBRARY_PATH here, because this only
> influences dlopen (and perhaps dyld when it has to load dylibs that
> don't have an install_name) and not dyld in general.
>
> IMHO a better solution would be to patch wine so that it does not remove
> the path components from the library names. If it did dlopen
> "/usr/X11/lib/libGL.dylib" instead of just "libGL.dylib", it wouldn't
> need any environment variable to find the libs. I have been building
> wine-0.9.44 with such a patch, but I haven't tried to see if GL works
> with it.
>
> --
> Martin
>
>
>
>
>
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References: 
 >X11 OpenGL and Wine (From: "Ryan Walklin" <email@hidden>)
 >Re: X11 OpenGL and Wine (From: Ben Byer <email@hidden>)
 >Re: X11 OpenGL and Wine (From: "Ryan Walklin" <email@hidden>)
 >Re: X11 OpenGL and Wine (From: email@hidden)
 >Re: X11 OpenGL and Wine (From: Ben Byer <email@hidden>)
 >Re: X11 OpenGL and Wine (From: Martin Costabel <email@hidden>)

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