Re: XAppleWMFrameDraw(), CoreGraphics, TWM
Re: XAppleWMFrameDraw(), CoreGraphics, TWM
- Subject: Re: XAppleWMFrameDraw(), CoreGraphics, TWM
- From: Eeri Kask <email@hidden>
- Date: Mon, 31 Oct 2011 21:35:03 +0100
On 10/30/2011 09:24 PM, Jeremy Huddleston wrote:
>
> On Oct 30, 2011, at 13:00, Eeri Kask wrote:
>
>> On 10/30/2011 12:03 AM, Jeremy Huddleston wrote:
>>> Since you're using TWM for decoration, you don't really need to set those classes. I'm not sure what you're trying to gain by using AppleWM. Can you explain why you want to use XAppleWMFrameDraw,
>>>
>>> Thanks.
>>
>>
>> The main reason to use XAppleWMFrameDraw() is quite simple: to
>> *not* have to use TWM (i.e. _any_ X11-WM running in XQuartz
>> environment) to decorate managed foreign X11-clients, and its own
>> graphical elements at their "topmost level".
>
> So... why don't you just use quartz-wm?
I would, if it only (weren't uniplatform, and obviously) offered the
same/comparable features.
But... XAppleWMFrameDraw() works great in most aspects, so of course
there is no reason to "complain" in the end; quite the contrary:
the desktop draws one's instant attention while looking mostly kind
of Aqua'esque but slightly ... kind of geeky. :-)
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