Re: problems installing xquartz
Re: problems installing xquartz
- Subject: Re: problems installing xquartz
- From: Brandon Allbery <email@hidden>
- Date: Thu, 13 Dec 2012 12:18:58 -0500
On Thu, Dec 13, 2012 at 11:54 AM, Jim Graham
<email@hidden> wrote:
On Tue, Dec 11, 2012 at 05:26:13PM -0500, Brandon Allbery wrote:
> On Tue, Dec 11, 2012 at 5:15 PM, Erik Olson <
email@hidden> wrote:
>
> 90% of Apple users don't care about X11. The ones who do, well, 16 clicks
> is nothing compared to having to put up with X11 (*any* X11) afterward.
How, then, do you run X11 apps?
My point is that, as user interfaces go, X11 is pretty sucky. (There are very good reasons why there's a big push for Wayland.) Especially on OS X, I'm usually much happier using the native GUI; and on Linux the GUI experience just feels cobbled together --- which it is, because X11 is.
And on OS X, X11 will never integrate nicely with the native GUI. Wayland apparently has the potential to do so, due to being designed with a higher level approach, but X11 requires too many weird low level things that just plain do not fit into a modern UI design. (Really. Go look at X11's multiple color models sometime, for a good example of stuff that an application really should not have to ever deal with itself. And similarly, X11 apps often have to deal with key events at a lower level than they probably should, but with X11 that lower level is often the only way to do things because higher levels don't exist or can't be sanely fit into X11's low level model. I am pretty sure both of these cause much head-pounding when trying to make XQuartz fit into Core Graphics etc.)
--
brandon s allbery kf8nh sine nomine associates
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