Re: Shell Script Input/Output tables
Re: Shell Script Input/Output tables
- Subject: Re: Shell Script Input/Output tables
- From: Frank Midgley <email@hidden>
- Date: Fri, 7 Nov 2003 19:29:30 -0600
On Nov 7, 2003, at 6:50PM, Sean Gies wrote:
Is there anything I can do -today- that will cause my shell script to
execute at the end of my build? Can I create an AppleScript build
phase that invokes my shell script? I don't care how hacked up of a
solution it is, just as long as I can stop wasting my time with buggy
Xcode features and start getting my work done.
I tried creating a build phase with an AppleScript containing "do
shell script PostBuildStep.sh" and neither script ever executed.
What about a second target in the project that is dependent on the
first one. All the second target does is run the shell script. Set
the second target as the active build target and the executable of the
first target as the active executable and you should be set. (You can
customize the toolbar to add a pop-up for setting the active
executable.)
-Frank
------------------------------------
Frank M. Midgley
email@hidden
http://homepage.mac.com/knarf/
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