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Re: Integrating gcc-based D compiler
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Re: Integrating gcc-based D compiler


  • Subject: Re: Integrating gcc-based D compiler
  • From: Drew McCormack <email@hidden>
  • Date: Wed, 28 Apr 2004 08:15:52 +0200

> You mean there is a gcc-based compiler for D?
Yes, there is. It compiles on OS X too. It is a supported platform

>
>> I guess syntax highlighting is no problem, and getting xcode to call
>> the compiler may also work OK. But is it possible to get errors and
>> warnings in xcode just as for the other gcc languages?
>>
>> And could I get debugging to work?
>
> Don't know. Have you tried it? I'm interested in your results. I guess
> if it closely follows the gcc syntax, you might be okay.
I haven't tried yet. That was why I was asking. To know if it was worth
trying.

>
>> Is it possible to incorporate a dependency analysis other than the
>> default #include one?
>
> I'm afraid I don't know what you mean there.
Well, just whether you can use the standard Xcode build, or have to use
a makefile or something else. D uses the 'import' keyword, like java.
Actually, come to think of it, the D compiler takes care of all of
this, like a java compiler, so I actually don't think any external
dependency analysis is needed.

>
> So have you experimented with any of this? Any luck?
Nope. I'll post anything I find.

Drew

>
> Heath
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  • Follow-Ups:
    • Re: Integrating gcc-based D compiler
      • From: Brian Gilman <email@hidden>
References: 
 >Integrating gcc-based D compiler (From: Drew McCormack <email@hidden>)
 >Re: Integrating gcc-based D compiler (From: Heath Raftery <email@hidden>)

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