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Re: -gfull + dead cod stripping
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Re: -gfull + dead cod stripping


  • Subject: Re: -gfull + dead cod stripping
  • From: Glen Low <email@hidden>
  • Date: Tue, 17 Aug 2004 07:10:38 +0800

Marc:

So does that mean that I should use -gfull even on Deployment builds, or only on Development (debug) builds?


I had the same question. The option -gfull is actually available as a dropdown (as -g-full) as well. Compiling simple C++ code and some plain C code, I didn't see any difference between -gfull and -gused in the size of the dead stripped result, so I suppose the passage in question means "when you want to debug it".



Oh and also, right before that, it says: "In Xcode, use the Dead Code Stripping and Dont Dead-Strip Inits and Terms build settings, respectively." Does that mean that I would only use the "Inits And Terms" setting if I already have "Dead Code Stripping" enabled, or does it mean that if I use one I always have to use the other, otherwise things won't work right?



My question is, why would dead-stripping inits and terms be dangerous? (Presumably as the passage says, it only does this to dead inits and terms....)


Cheers, Glen Low


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References: 
 >-gfull + dead cod stripping (From: Marc Poirier <email@hidden>)

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