re: What is the <username>.mode1 file used for in Xcode project
re: What is the <username>.mode1 file used for in Xcode project
- Subject: re: What is the <username>.mode1 file used for in Xcode project
- From: Bill Bumgarner <email@hidden>
- Date: Mon, 23 Aug 2004 11:45:33 -0400
On Monday, August 23, 2004, at 11:10AM, Kevin Hoyt <email@hidden> wrote:
>And to really have some fun, use a version control system that does not
>have a native Mac OS X client so you have to identify each file in the
>source tree and decide what is important enough to bother checking into
>source control. Don't forget to FTP them to a Unix system and take into
>account that some of the files need to FTP in Mac Binary...
Unless you have "source" files that use resource forks, none of the files written by Xcode have resource forks. MacBinary should not be necessary.
Xcode places all intermediate build products (and the final product itself) into a directory called "build" (by default -- I would suggest using Preferences to move it somewhere else).
As such, there should be no files inside your project directory that are not directly involved in either building your project or maintaining the configuration of your project workarea. By default, if you simply check everything into SCM, it should all "just work" and you should have very little noise.
I agree that dealing with wrappers-- directories that are really documents-- is a pain. It is a pain on any system that breaks away from the one-document:one-file paradigm. Subversion looks like it will handle this cleanly in the future with opaque collections. CVS does through wrappers, but they are broken by design.
b.bum
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