Re: Xcode 1.2 and runtime executable concurrency
Re: Xcode 1.2 and runtime executable concurrency
- Subject: Re: Xcode 1.2 and runtime executable concurrency
- From: Shaun Wexler <email@hidden>
- Date: Mon, 21 Jun 2004 11:03:40 -0700
Add some code to the client, so it launches the server process if it's
not already running? Wrap it with #ifdef's tied to your Development
build style...
--
Shaun Wexler
MacFOH
http://www.macfoh.com
On Jun 21, 2004, at 12:34 AM, Mark Grimes wrote:
> It seems that I have been bitten by trying to be too efficient. I
> have a Xcode project that consists of both a client and server target
> and custom executable respectively. The problem I am running into is
> the inability to be able to run the server through executable (pulling
> up a run window) and then turning around and running the client (in
> another run window).
>
> It seems that once the server is executing, the build-and-run (per
> target) and run (per executable) are now greyed out or replaced with
> stop signs.
>
> To me this sounds like it is impossible to construct a project in
> Xcode that consists of >1 programs that need to be tested at runtime
> concurrently... and the solution seems to point all roads to making
> separate Xcode projects for each the client and the server.
>
> Is there a way around this missing feature that I am not aware of...
> I've gone through every target and runtime configuration option
> presented in Xcode and fail to see a way to make this work.
[demime 0.98b removed an attachment of type application/pkcs7-signature which had a name of smime.p7s]
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