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Re: XCode compile options
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Re: XCode compile options


  • Subject: Re: XCode compile options
  • From: Markus Hitter <email@hidden>
  • Date: Sat, 27 Nov 2004 13:00:31 +0100


Am 27.11.2004 um 10:47 schrieb Michael Banzon:

I've got XCode 1.5 and has noticed that it uses GCC, which is 3.3 (at least I think) and was wondering if I could upgrade it?

You can, but why would one ask for this trouble.

Can I just do a 'make install' on some GCC-source, and then expect it to work, or is there some other trick to be pulled in order to succeed??

Apple's version of gcc is highly specialized, so building gcc from plain FSF sources for Mac OS X is no joy.



Furtermore - with a 'custom' GCC, could I make XCode compile my source for other platforms (here I'm especially thinking of x86/win+linux and the mips (PS2)?? And last, but not least, could I make XCode compile my Java code with GCC??

For foreign targets, you can always build and use gcc like you would do it on e.g. Linux. Just don't overwrite what came with Xcode.


For integrating this into Xcode - I'd set Xcode's build mechanism aside and build the project using a "Legacy Makefile" target.

For better integration, you could look into how Xcode handles cross targets - those for 10.1 and 10.2. But you want first successes this year, don't you?



HTH,
Markus

- - - - - - - - - - - - - - - - - - -
Dipl. Ing. Markus Hitter
http://www.jump-ing.de/



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  • Follow-Ups:
    • Re: XCode compile options
      • From: Markian Hlynka <email@hidden>
    • Re: XCode compile options
      • From: Michael Banzon <email@hidden>
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