Re: XCode compile options
Re: XCode compile options
- Subject: Re: XCode compile options
- From: Michael Banzon <email@hidden>
- Date: Sat, 27 Nov 2004 17:28:57 +0100
On Sat, 27 Nov 2004 13:00:31 +0100, Markus Hitter <email@hidden> wrote:
>
> Am 27.11.2004 um 10:47 schrieb Michael Banzon:
>
> > I've got XCode 1.5 and has noticed that it uses GCC, which is 3.3 (at
> > least I think) and was wondering if I could upgrade it?
>
> You can, but why would one ask for this trouble.
>
> > Can I just do a 'make install' on some GCC-source, and then expect it
> > to work, or is there some other trick to be pulled in order to
> > succeed??
>
> Apple's version of gcc is highly specialized, so building gcc from
> plain FSF sources for Mac OS X is no joy.
No - that was my guess as well...
> > Furtermore - with a 'custom' GCC, could I make XCode compile my source
> > for other platforms (here I'm especially thinking of x86/win+linux and
> > the mips (PS2)?? And last, but not least, could I make XCode compile
> > my Java code with GCC??
>
> For foreign targets, you can always build and use gcc like you would do
> it on e.g. Linux. Just don't overwrite what came with Xcode.
>
> For integrating this into Xcode - I'd set Xcode's build mechanism aside
> and build the project using a "Legacy Makefile" target.
>
> For better integration, you could look into how Xcode handles cross
> targets - those for 10.1 and 10.2. But you want first successes this
> year, don't you?
Will do - thanks... ;-)
--
Michael Banzon
http://michael.banzon.dk/
I think, therefore iBook...
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