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Re: Debugging a PlugIn with XCode
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Re: Debugging a PlugIn with XCode


  • Subject: Re: Debugging a PlugIn with XCode
  • From: Jim Ingham <email@hidden>
  • Date: Thu, 4 Aug 2005 09:59:11 -0700

Was there really no stack trace in the Crash log? That's going to make it pretty hard to figure out what's going on...

Jim

On Aug 4, 2005, at 9:49 AM, David Burgun wrote:

Hi,

I tried what you said and it caused XCode to Crash!

Just to make sure I am doing this correctly:

1. I select the "Executables" folder from the left side panel and then Click+Control

2. From the Menu I select New Custom Executable.

3. From the dialog window I Set the name to "RunRev" and then Click the Choose button and Havigate to the Run Revolution Application in the Applications Folder.

4. I then Click the Finish Button.

This results in a Crash and when i Click the report button I get the dump appended to this email.

Any help on this would be greatly appreciated.
Thanks in advance
Dave

---------------------------------------------------------------------- -----------------------------------------------------------------

Date/Time:      2005-08-04 15:54:30.503 +0100
OS Version:     10.4.2 (Build 8C46)
Report Version: 3

Command: Xcode
Path:    /Developer/Applications/Xcode.app/Contents/MacOS/Xcode
Parent:  WindowServer [63]

Version:        2.0 (514)
Build Version:  82
Project Name:   DevToolsIDE
Source Version: 5140000

On 4 Aug 2005, at 14:31, Wade Girard wrote:


I Xcode you can set a custom executable by selecting "Executables" in the "Groups & Files" browser, then right click (or control click for you single button mousers) and select "Add->New Custom Executable". Then select the path to the executable and a name, etc...

I have noticed that when debugging, the debugger will stop on breakpoints within my plugins when I have the plugin projects open, and built with symbols obviously, even when I debug launch my app from the applications project.

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References: 
 >Debugging a PlugIn with XCode (From: David Burgun <email@hidden>)
 >Re: Debugging a PlugIn with XCode (From: Wade Girard <email@hidden>)
 >Re: Debugging a PlugIn with XCode (From: David Burgun <email@hidden>)

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