Re: Debugging a PlugIn with XCode
Re: Debugging a PlugIn with XCode
- Subject: Re: Debugging a PlugIn with XCode
- From: Jim Ingham <email@hidden>
- Date: Thu, 4 Aug 2005 09:59:11 -0700
Was there really no stack trace in the Crash log? That's going to
make it pretty hard to figure out what's going on...
Jim
On Aug 4, 2005, at 9:49 AM, David Burgun wrote:
Hi,
I tried what you said and it caused XCode to Crash!
Just to make sure I am doing this correctly:
1. I select the "Executables" folder from the left side panel and
then Click+Control
2. From the Menu I select New Custom Executable.
3. From the dialog window I Set the name to "RunRev" and then Click
the Choose button and Havigate to the Run Revolution Application in
the Applications Folder.
4. I then Click the Finish Button.
This results in a Crash and when i Click the report button I get
the dump appended to this email.
Any help on this would be greatly appreciated.
Thanks in advance
Dave
----------------------------------------------------------------------
-----------------------------------------------------------------
Date/Time: 2005-08-04 15:54:30.503 +0100
OS Version: 10.4.2 (Build 8C46)
Report Version: 3
Command: Xcode
Path: /Developer/Applications/Xcode.app/Contents/MacOS/Xcode
Parent: WindowServer [63]
Version: 2.0 (514)
Build Version: 82
Project Name: DevToolsIDE
Source Version: 5140000
On 4 Aug 2005, at 14:31, Wade Girard wrote:
I Xcode you can set a custom executable by selecting "Executables"
in the "Groups & Files" browser, then right click (or control
click for you single button mousers) and select "Add->New Custom
Executable". Then select the path to the executable and a name,
etc...
I have noticed that when debugging, the debugger will stop on
breakpoints within my plugins when I have the plugin projects
open, and built with symbols obviously, even when I debug launch
my app from the applications project.
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