Debugging loadable bundle
Debugging loadable bundle
- Subject: Debugging loadable bundle
- From: Rick Hoge <email@hidden>
- Date: Tue, 10 May 2005 13:13:52 -0400
We have an app for which we want to distribute an Xcode template that
allows rapid development of loadable bundles as plugins for the App.
This part (the Xcode template) works fine, but I'm trying to figure
out how to make it possible for other developers to use the debugger
front end in Xcode on their loadable bundle without necessarily
having to have the Xcode project for the main app.
Basically the third party can now build their plugin bundle, and it
is discovered and loaded and can be run by our main app. It just
isn't clear to me how to connect the debugger to the main app in
Xcode. In the past I've used gdb's ability (from the command line)
to connect to running processes to debug servers launched by xinetd
but can not find an interface for this exposed in Xcode. I think
that if the loadable bundle is built with debug info, this will be
enough even if the main app does not have the symbols etc (but please
correct me if I'm wrong!)
Any suggestions on how to do this would be welcome!
Rick
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