Re: failed compile: "no input files"
Re: failed compile: "no input files"
- Subject: Re: failed compile: "no input files"
- From: Markian Hlynka <email@hidden>
- Date: Thu, 26 Jan 2006 10:18:10 -0700
On Jan 23, 2006, at 14:38, j o a r wrote:
On 23 jan 2006, at 22.24, Markian Hlynka wrote:
powerpc-apple-darwin8-gcc-4.0.0: ~markian/Documents/School/PhD/
Development/CodeGen/Games/RealCheckers/applicationDependencies.cc:
No such file or directory
powerpc-apple-darwin8-gcc-4.0.0: warning: '-x c++' after last
input file has no effect
powerpc-apple-darwin8-gcc-4.0.0: no input files
powerpc-apple-darwin8-gcc-4.0.0: no input files
powerpc-apple-darwin8-gcc-4.0.0: no input files
powerpc-apple-darwin8-gcc-4.0.0: no input files
powerpc-apple-darwin8-gcc-4.0.0: no input files
Build failed for target "RealCheckers" (1 error)
What does this mean?
I would assume that it means that one of your targets has a
reference to a file that it can't find in the file system. Check
your files in Xcode (also in the build phases) - are any one marked
with red text instead of black? That would indicate that it's
missing / incorrectly referenced. Check the paths listed in the
build output, are you sure that they point to existing files?
Double-check!
On 23 jan 2006, at 22.29, Markian Hlynka wrote:
sorry, I forgot to add... this is xcode 2.1
Why not Xcode 2.2.1?
Haven't upgraded because of a critical deadline... I'm afraid
something will mess up. I guess it's a bit silly, huh?
On 23 jan 2006, at 22.32, Markian Hlynka wrote:
ok, I've been playing around, and apparently I had to set my path
to "absolute" instead of "relative to codegen project".
But, I have no clue why...? Can anyone elucidate?
That is not true in the general case. We have all paths, in all
projects, set to relative - for obvious reasons! Something must
have been messed up when you added the files to the project in the
first place. Try to remove and re-add the files. You should be able
to have them as relative references. If you have problems with
this, please return to the list, and describe exactly how you add
the files to the project.
Hi, Joar, everyone else...
So, one thing is that in my case I have my source files in a
directory external (only up one level) to the xcode project. Would
that explain anything?
I'll do what you say and try add it again, and report back. But I'll
have to wait for a bit... I have a looming deadline, and I'll have to
use what works for the moment.
Markian
----
Quantum mechanics -- the dreams that stuff is made of.
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