Re: 3rd Party Frameworks; VGL
Re: 3rd Party Frameworks; VGL
- Subject: Re: 3rd Party Frameworks; VGL
- From: Eric Gorr <email@hidden>
- Date: Wed, 08 Mar 2006 17:55:38 -0500
Quoting Chris Espinosa <email@hidden>:
If you're using a system SDK and building against a 3rd party or
private framework, you need to put it in a neutral location (your
build folder or somewhere pointed to by a Source Tree), or into the
System SDK itself. You can't put a non-Apple framework in /Library
or /System/Library when using a system SDK.
I am not sure if I followed all of this.
Just as a test, I have placed my 3rd Party Framework into
/System/Library/Frameworks &
MacOSX10.4u.sdk//System/Library/Frameworks. I then
added the framework from the MacOSX10.4u.sdk path and from the /System path. I
am still getting the same warning and crash.
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