Re: Problem importing from CodeWarrior into Xcode (2.2.1)
Re: Problem importing from CodeWarrior into Xcode (2.2.1)
- Subject: Re: Problem importing from CodeWarrior into Xcode (2.2.1)
- From: "Frederik Slijkerman (FabFilter)" <email@hidden>
- Date: Thu, 23 Mar 2006 18:43:59 +0100
Thanks!
Frederik Slijkerman
FabFilter Software Instruments
----- Original Message -----
From: "Shawn Erickson" <email@hidden>
To: "Frederik Slijkerman (FabFilter)" <email@hidden>
Cc: <email@hidden>
Sent: Thursday, 23 March 2006 18:26
Subject: Re: Problem importing from CodeWarrior into Xcode (2.2.1)
On 3/22/06, Frederik Slijkerman (FabFilter) <email@hidden> wrote:
What is Xcode 2.2.1? I see only 2.2 on
http://developer.apple.com/tools/xcode/
Xcode 2.2.1 is available from your ADC login in the developer tools
download section. In general if you are developing for Intel I believe
Apple recommends updating to 2.2.1 but it isn't a critical update.
Changes in this release
• This is a bug fix release. Selected fixes were made in the Xcode
IDE, cctools, debugger, compiler. A couple fixes to note are:
o Xcode: When changing the main project-wide SDK using the popup in
the project inspector, Xcode will no longer automatically set
MACOSX_DEPLOYMENT_TARGET for that SDK in the project's build settings
(removing any previous value); rather, the SDK-defaulted value of
MACOSX_DEPLOYMENT_TARGET will be used explicitly when building, and
can be overridden at the project or target levels, as desired.
o Carbon Developer Tools: Endianness problems with DeRez and
bitfields, and Rez with the type and creator parameters, have been
fixed.
• The 10.4u SDK has been updated for development with Mac OS 10.4.4.
• CHUD has been updated to version 4.3.0.
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