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Re: Why are Xcode "updates" so friggin' big??
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Re: Why are Xcode "updates" so friggin' big??


  • Subject: Re: Why are Xcode "updates" so friggin' big??
  • From: Laurence Harris <email@hidden>
  • Date: Thu, 2 Nov 2006 12:16:15 -0500


On Nov 2, 2006, at 11:54 AM, AgentM wrote:

FWIW, this reminds me of one of my pet peeves about Mac OS X software, which is that almost all bundled software installs all available language resources. Wouldn't it be smarter and use less disk space to only distribute the languages a user wants? I distribute language-specific builds of my product -- English, and English + one other language -- and I've never had a single user complain that I don't offer one with all languages. And yet everyone takes the easy way out, even though many people would prefer to not have a lot or language resources they never use. If I deleted all of the non-English .lproj folders on my system volume I'd get rid of over 150,000 files and folders, and free up 2GB of disk space. But a language-specific approach would involve a lot more work and complicate installations, so we have the one- size-fits-all approach instead.

You can do this after-the-fact: http://monolingual.sourceforge.net/

Oh, I know. My own product will do it.

Bytes are cheap- developer time is not.

Bytes are cheap until you are nearly out of them. ;-) But more than anything it's a personal issue. Some people don't care and some do. User satisfaction depends on the user's point of view, not on whether you or I think this should be a concern.


In any case, the "bytes are cheap" mentality can take a toll if you aren't regularly upgrading your hard drive or computer to get a bigger drive. Unused language resources, universal binaries, tens of thousands of HTML e-mails with signature images stored as individual files, plus an assortment of video, music and digital picture files and it really doesn't take some people long to fill up a drive. To the extent those files offer value to me, that's fine. I'm less thrilled about space just being wasted to provide me no value at all. And I know I'm not the only one who feels that way.

Larry _______________________________________________
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  • Follow-Ups:
    • Re: Why are Xcode "updates" so friggin' big??
      • From: Scott Ribe <email@hidden>
    • Re: Why are Xcode "updates" so friggin' big??
      • From: leenoori <email@hidden>
References: 
 >Re: Why are Xcode "updates" so friggin' big?? (From: "Andy O'Meara" <email@hidden>)
 >Re: Why are Xcode "updates" so friggin' big?? (From: Markus Hitter <email@hidden>)
 >Re: Why are Xcode "updates" so friggin' big?? (From: Laurence Harris <email@hidden>)
 >Re: Why are Xcode "updates" so friggin' big?? (From: AgentM <email@hidden>)

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