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custom build target
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custom build target


  • Subject: custom build target
  • From: John Robinson <email@hidden>
  • Date: Mon, 23 Apr 2007 10:26:21 -0400

Hello!

My first post to the list. Hopefully I'm able to explain my problem in a way that makes sense. I'm a relative newbie to xcode.

I'm using Xcode (on Panther) to develop Adobe Flex applications. I started by following the directions here:

http://www.joshbuhler.com/xcodeflex/

Adobe provides a command-line compiler for flex, that I believe is written in Java. The compiler works great except that it has to restart every time I use it, meaning it takes 30+ seconds to compile. Adobe has provided a shell of some sort, which speeds up this process greatly. My problem is that I don't know how to make use of this shell from within Xcode.

The shell can be seen here:
http://labs.adobe.com/wiki/index.php/Flex_Compiler_Shell

Right now in Xcode, my target looks like so:

Build Tool: /Developer/SDKs/Flex/bin/mxmlc

Arguments: -output ./deploy/$(PROJECT_NAME).swf -file-specs src/$(PROJECT_NAME).mxml -benchmark=true

which simply invokes the mxmlc compiler each time I compile. To use fsch I run fsch once, and then it stays open and I'm supposed to send it commands. I've got this down using Terminal, but don't know how to set it up as an XCode target.

Anyone?

Thanks in advance!
john

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