Re: Porting InDesign CS2 plug-in to XCode
Re: Porting InDesign CS2 plug-in to XCode
- Subject: Re: Porting InDesign CS2 plug-in to XCode
- From: Nils Holland <email@hidden>
- Date: Fri, 28 Sep 2007 10:20:17 +0200
On Sep 27, 2007, at 21:16 , alex wrote:
CS3 plugins on the Mac are mach-o- those can be built easily with
XCode.
CS2 and below are not mach-o, _they are CFM_.
There is nothing fancy about the resource compilation in CodeWarrior.
Indeed, you need CodeWarrior for InDesign CS2 plug-in development.
The original poster will probably face two problems if he decides to
actually start working on the plug-in he's taken over:
1) CodeWarrior is no longer available, so how does one get a copy?
Well, I recently was in the same boat as the OP, and as I was unable
to get my hands on a used copy of CodeWarrior 9, I wrote a short
eMail to Freescale (the current owners of CodeWarrior) support. The
support guy then let me download - absolutely free of charge - a copy
of CodeWarrior 9 for the Mac. So in case you really need CodeWarrior
for a certain purpose, try contacting Freescale! They don't say
anything about it on their website, but they might be able to help you!
2) The CodeWarrior debugger no longer works on Intel-based Macs. This
might be a problem - for example, I'm having random crash issues with
the current version of my CS2 plug-in, and am searching high and low
in the source code for the exact cause of the problem. It has been
driving me nuts for a while that I just cannot use a proper debugger,
as that would probably make life so much easier!
Furthermore, it's no good idea to do InDesign plug-in development
with the normal release version of InDesign. You'll just never know
what's going on if something goes wrong. Instead, at your earliest
convenience, get a hold of the InDesign CS2 debug-build! That one
used to be available only to registered (and paying) Adobe partner
developers, but but Mark Niemann-Ross of Adobe will gladly provide
you with the InDesign debug build absolutely for free if you drop him
a line. See his blog post at http://blogs.adobe.com/notesfrommnr/
2005/08/heres_how_to_ge.html for more information. The debug build is
really helpful, but a proper debugger would be even better (see above).
I hope that helps.
Greetings,
Nils
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