Re: Xcode debugger quality
Re: Xcode debugger quality
- Subject: Re: Xcode debugger quality
- From: Paul Walmsley <email@hidden>
- Date: Thu, 01 May 2008 14:05:37 +0100
Chris Williams wrote:
No you are not alone. The inability to see a variety of structured data
types in the variable window is absolutely unacceptable. Heck, what about
even being able to break when a string has a certain value? You can do
these things in virtually every debugger written in the last decade.
Aside from the daily annoyance of variables rarely showing their values
in the debugger (rather than the more usual 'out of scope' message), the
incredibly poor support for standard types in the debugger is shocking.
The STL has been part of the C++ standard for a good number of years,
and thankfully Xcode 3 now can display items in a vector. If you have a
map or set then good luck getting any useful info out of it.
Alternatively you could play breakpoint lotto: will my breakpoint be
hit? If I delete it will that be remembered next time, or will it
reappear on subsequent occasions?
Not everyone does everything in Cocoa. The debugger's support for C++
is roughly below what Visual Studio had in 2003. Xcode 3 certainly
makes some moves in the right direction, but it's still temperamental
and unreliable.
Paul
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