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New Cocoa programmers & Ruby/Python Bridges (Was Re: how to debug ruby cocoa with Xcode?)
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New Cocoa programmers & Ruby/Python Bridges (Was Re: how to debug ruby cocoa with Xcode?)


  • Subject: New Cocoa programmers & Ruby/Python Bridges (Was Re: how to debug ruby cocoa with Xcode?)
  • From: Bill Bumgarner <email@hidden>
  • Date: Sat, 11 Apr 2009 13:31:32 -0700

On Apr 11, 2009, at 4:24 AM, Klaus Backert wrote:
Sorry, I forgot (grrr) there is a problem described here:
<http://www.rubycocoa.com/an-introduction-to-rubycocoa/6#page2>

This has been the point where I stopped using *Ruby*-Cocoa for tasks where I need *intensive* debugging -- just a personal thing ;-).

It bears reiteration for archival purposes:

If you are new to Cocoa programming, using Python or Ruby via their bridges is not a good idea. You are going to have to learn the Cocoa APIs, design patterns, and overall idioms before you can achieve Cocoa Competence. And doing so will require a knowledge of Objective-C.

Furthermore and pertinent to this thread, debugging RubyCocoa, PyObjC, and, to a lesser but not entirely transparent extent, MacRuby is a tedious pain in the butt compared to debugging straight Objective-C based Cocoa programs.

The bridges make awful learning tools. Where they shine is when you need access to some native Ruby or Python library -- Twisted, comes immediately to mind -- as the bridges allow for a very tight degree of integration with Cocoa applications.

b.bum
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References: 
 >how to debug ruby cocoa with Xcode? (From: Nava Carmon <email@hidden>)
 >Re: how to debug ruby cocoa with Xcode? (From: Klaus Backert <email@hidden>)
 >Re: how to debug ruby cocoa with Xcode? (From: Tommy Nordgren <email@hidden>)
 >Re: how to debug ruby cocoa with Xcode? (From: Klaus Backert <email@hidden>)

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