Re: huge .strings files
Re: huge .strings files
- Subject: Re: huge .strings files
- From: Eric Gorr <email@hidden>
- Date: Wed, 18 Feb 2009 17:21:05 -0500
On Feb 18, 2009, at 4:44 PM, Jean-Daniel Dupas wrote:
Le 18 févr. 09 à 17:37, Eric Gorr a écrit :
On Feb 12, 2009, at 8:47 AM, Eric Gorr wrote:
Something else I've been wondering about, but haven't had time to
test yet...but, thought someone here would just know the answer.
Is there any special under-the-hood handling of .strings files to
make extracting a string from them efficient at runtime?
I can imagine that storing just a few hundred strings in
a .strings file would allow for efficient access at runtime.
I haven't tried storing more then just a handful of strings in
a .strings file yet, but may have a need soon to store tens of
thousands of strings in one and am wondering what performance
issues I might run into and whether it is a better idea to split
them into many (, many, many) files.
Well, if anyone is interested, I ran some tests and whatever might
be going on, it took less then 1 second for
NSLocalizedStringFromTable to read 90,000 strings from a
single .strings file (one call to NSLocalizedStringFromTable per
string). Rather good performance I think. I keep forgetting that
computers are fast these days and there has been a lot of time to
develop and implement efficient algorithms for such operations.
From Xcode 3.1, you can generate binary strings file (there is a
"build setting" to choose the format). It can improve your file
size, and maybe the loading time (even if this is not an issue).
Hadn't noticed that...thanks.
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