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Re: How could I build a kext for OS X 10.0.x in XCode?
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Re: How could I build a kext for OS X 10.0.x in XCode?


  • Subject: Re: How could I build a kext for OS X 10.0.x in XCode?
  • From: Jean-Daniel Dupas <email@hidden>
  • Date: Sat, 25 Jul 2009 15:02:07 +0200

Not to mention than 10.1 was a free upgrade.

Le 25 juil. 09 à 14:39, Alexander von Below a écrit :

You don't.

I can not imagine a single solid reason to do this. Every Mac that runs 10.0.x will run 10.2.x. And the Macs that can not upgrade to 10.3 are vintage.

Alex

Am 25.07.2009 um 14:29 schrieb chuang homer:

Hi all

Sorry. I am a newbie.
I am trying to use "December 2002 Mac OS X Developer Tools" to build a USB driver for OS X 10.0.4.
But the kext can't be loaed correctly.
Is this a right way to develop drivers for OS X 10.0.x ?


Thanks

Homer

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References: 
 >How could I build a kext for OS X 10.0.x in XCode? (From: chuang homer <email@hidden>)
 >Re: How could I build a kext for OS X 10.0.x in XCode? (From: Alexander von Below <email@hidden>)

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