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slow gdb startup
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slow gdb startup


  • Subject: slow gdb startup
  • From: Dirk Becker <email@hidden>
  • Date: Tue, 24 Nov 2009 11:28:11 +0100

Hi all,

I'm currently investigating why it takes so long to load a program into XCode debugger.
The target program is InDesign CS4, with beyond 200 plugins.
When I break into XCode debugger and have a look after e.g. 10 minutes, it is always stuck in a stack like this:
When I launch the same executable without debugger, I'm up and running within a minute.
For comparison my G5 needs 10 seconds for the InDesign CS2 debug build.


#0 0x8fe0cb70 in __dyld__Z18gdb_image_notifier15dyld_image_modejPK15dyld_image_info ()
#1 0x8fe0ccfc in __dyld__Z20addImagesToAllImagesjPK15dyld_image_info ()
#2 0x8fe01a98 in __dyld__ZN4dyld9notifyGDBE17dyld_image_statesjPK15dyld_image_info ()
#3 0x8fe04af8 in __dyld__ZN4dyld18notifyBatchPartialE17dyld_image_statesbPFPKcS0_jPK15dyld_image_infoE ()
#4 0x8fe1058b in __dyld__ZN11ImageLoader4linkERKNS_11LinkContextEbbRKNS_10RPathChainE ()
#5 0x8fe051ae in __dyld__ZN4dyld4linkEP11ImageLoaderbRKNS0_10RPathChainE ()
#6 0x8fe0bc33 in __dyld_dlopen ()
#7 0x926e32c2 in dlopen ()
...


Version in use is XCode 3.1, Leopard. Base SDK is 10.4. I know that is sooo old, but I'm already a bit ahead considering the original versions of InDesign were built with an even older tool chain.

Any ideas?

Thanks,
Dirk

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