Re: xcodebuild & arch -x86_64
Re: xcodebuild & arch -x86_64
- Subject: Re: xcodebuild & arch -x86_64
- From: Clark Cox <email@hidden>
- Date: Wed, 14 Oct 2009 14:25:17 -0700
On Wed, Oct 14, 2009 at 10:44 AM, Eric Gorr <email@hidden> wrote:
>
> On Oct 14, 2009, at 1:29 PM, Clark Cox wrote:
>
>> You're missing that xcodebuild was 32-bit only before Xcode 3.2.
>> The real question is: what are you hoping to accomplish by forcing
>> xcodebuild to run with one architecture over the other?
>
> But, the release notes for Xcode 3.0 & 3.1 state:
>
> The xcodebuild tool never runs with garbage collection. It can be run in
> 64-bit mode on 64-bit hardware with the command arch -ppc64 xcodebuild
> or arch -x86_64 xcodebuild
>
> Why would the releases notes say this if it was not true (and it doesn't
> appear to be true)?
Because the release notes are apparently mistaken. :)
I've just done a fresh install of Xcode 3.1.4 on Leopard, and:
[ccox@ecox-macbook2:~]% lipo -info /Developer/usr/bin/xcodebuild
Architectures in the fat file: /Developer/usr/bin/xcodebuild are: ppc7400 i386
>> The real question is: what are you hoping to accomplish by forcing
>> xcodebuild to run with one architecture over the other?
>
> Hoping for an easy way to get around the following build error:
>
> GenerateDSYMFile /path/to/my.app.dSYM /path/to/my.app/Contents/MacOS/my
> ***terminate called after throwing an instance of
> 'std::length_error'
> *** what(): basic_string::resize
What leads you to believe that that is caused by running xcodebuild 32-bit?
Have you filed a bug?
--
Clark S. Cox III
email@hidden
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