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Re: Why can't I Run > Fix?
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Re: Why can't I Run > Fix?


  • Subject: Re: Why can't I Run > Fix?
  • From: Jens Alfke <email@hidden>
  • Date: Tue, 16 Mar 2010 08:32:32 -0700


On Mar 16, 2010, at 12:04 AM, Chris Espinosa wrote:

We have not maintained Fix and Continue for quite a while; instead, we've been focusing on making the linker faster. The feature has not been removed, but its usefulness is ebbing over time.

The linker is emphatically not fast enough for large C++ apps. I know Xcode prioritizes Obj-C, but a lot of 3rd party apps (and even Safari) are largely C++, and link performance can be painful. As a data point, linking Chrome on my MacBookPro takes about 90 seconds. Reminds me of working with MacApp back in 1991 :-p

I know a lot of this is C++’s fault for generating oceanfuls of internal symbols, especially when you use templates, but we’re stuck with it. Any advice on ways to improve this by restructuring a project (compiler options, intermediate link steps, etc.) would be appreciated.

—Jens
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  • Follow-Ups:
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References: 
 >Re: Why can't I Run > Fix? (From: Antonio Nunes <email@hidden>)
 >Re: Why can't I Run > Fix? (From: Chris Espinosa <email@hidden>)

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