• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
iOS Simulator
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

iOS Simulator


  • Subject: iOS Simulator
  • From: Brian Barnes <email@hidden>
  • Date: Mon, 08 Aug 2011 15:08:34 -0400

I understand the simulator isn't really meant to be a replacement for a working iOS device, but it's very convenient to develop on it and therefore I have some questions for the XCode 4.1 version of it.

What *is* it simulating when I select iPad. An iPad 1? iPad 2? Neither? Is it even attempting to be clock for clock, or just running with whatever speed your machine has? Is at attempting to run multiple threads ala an iPad 2? Force a single thread on iPad 1?

And, obviously, the same questions for the iPhone selection. Will iPhone (Retina) act like an iPhone 4?

I'm porting a game over and wondering what I'm looking at.

If I can expect it to just be slower, that's also useful to know.

[>] Brian





_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


  • Follow-Ups:
    • Re: iOS Simulator
      • From: Steve Christensen <email@hidden>
    • Re: iOS Simulator
      • From: Quincey Morris <email@hidden>
    • Re: iOS Simulator
      • From: Jens Alfke <email@hidden>
    • Re: iOS Simulator
      • From: Alexander von Below <email@hidden>
  • Prev by Date: Re: No code signing pop-up
  • Next by Date: Re: iOS Simulator
  • Previous by thread: Re: No code signing pop-up
  • Next by thread: Re: iOS Simulator
  • Index(es):
    • Date
    • Thread