[ANN] Article on automated on-device testing on iOS (and Android)
[ANN] Article on automated on-device testing on iOS (and Android)
- Subject: [ANN] Article on automated on-device testing on iOS (and Android)
- From: Eric Wing <email@hidden>
- Date: Tue, 09 Aug 2011 13:25:21 -0700
Hi all,
I just posted parts 1 & 2 of a 5 part series talking about how to do
automated on-device testing with iOS and Android. (There are also some
mentions of automated testing with our Mac product as well.)
The solution we came up with is quite involved so we wanted to share
what we had in hopes that the community may be able to improve upon it
or get Apple and Google to improve support for this kind of thing.
Part 1 is the overview, but Part 2 and Part 4 will probably interest
people on this list the most as they get specific with automating both
on-device testing and the iOS Simulator. And for Scripting Bridge
enthusiasts, Scripting Bridge and LuaCocoa contribute to our solution.
You can find the posts on the Ansca Mobile blog or my website (I had
an easier time formatting with Sandvox on my site than with
WordPress.)
http://playcontrol.net/ewing/jibberjabber/automated-mobile-test-part1.html
or
http://blog.anscamobile.com/2011/08/automated-testing-on-mobile-devices-part1/
Thanks,
Eric
--
Beginning iPhone Games Development
http://playcontrol.net/iphonegamebook/
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