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Re: Automated unit-testing for iOS?
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Re: Automated unit-testing for iOS?


  • Subject: Re: Automated unit-testing for iOS?
  • From: Paul Summermatter <email@hidden>
  • Date: Fri, 02 Sep 2011 08:24:12 -0400

Jens,

I guess I'm still not understanding what you are trying to do.  We run our tests on an xserve.  Per my earlier e-mail, GHUnit has a CLI option.  To be honest, I'm not sure exactly what's going on underneath the covers, but it seems you can run your iOS unit tests outside of a GUI simulator, because all of this is run in an automated fashion without any GUI login.

Regards,
Paul

On Sep 1, 2011, at 7:07 PM, Jens Alfke wrote:


On Sep 1, 2011, at 3:57 PM, Paul Summermatter wrote:

No, this is an iOS app.  Maybe I read your post too quickly.  We don't need to launch the simulator to run our iOS unit tests.

What do you run them on, then? A real iOS device? That seems even harder to do programmatically…

—Jens

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  • Follow-Ups:
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References: 
 >Automated unit-testing for iOS? (From: Jens Alfke <email@hidden>)
 >Re: Automated unit-testing for iOS? (From: Thomas Engelmeier <email@hidden>)
 >Re: Automated unit-testing for iOS? (From: Jens Alfke <email@hidden>)
 >Re: Automated unit-testing for iOS? (From: Paul Summermatter <email@hidden>)
 >Re: Automated unit-testing for iOS? (From: Jens Alfke <email@hidden>)
 >Re: Automated unit-testing for iOS? (From: Paul Summermatter <email@hidden>)
 >Re: Automated unit-testing for iOS? (From: Jens Alfke <email@hidden>)

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