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Re: What are your tips for navigating the Xcode interface faster?
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Re: What are your tips for navigating the Xcode interface faster?


  • Subject: Re: What are your tips for navigating the Xcode interface faster?
  • From: Jens Alfke <email@hidden>
  • Date: Mon, 20 Aug 2012 13:58:18 -0700

On Aug 20, 2012, at 1:37 PM, Alex Zavatone <email@hidden> wrote:

>> I understand you have an aesthetic hatred of this feature for some reason, but it doesn't actually slow down the UI.
>
> When I press a key, and sit and wait for animation to finish, it doesn't matter if it really does slow down the UI at all or not.  The perception is that it does.
> However, I turned the time delay for a sheet to appear in open and save dialogs to .001 (whatever units).  The windows sure do open instantly now.  I don't know how you get that they don't slow down the GUI.

I was referring specifically to the rubber-banding at the end of scrolling, which was the one instance you gave of animations to turn off.

> Well, it irks me that we have to write our own description methods to expose class variables in a modern development tool.

Huh? Just flip open the object in the variables pane of the debugger and you can see its instance variables. Or type "print *foo" and it'll print all the ivars of foo to the console.

The reason I like to implement -description is because it lets me create a concise description that shows only the state I want it to, which is usually just one or two variables (or stuff derived from them.)

—Jens
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  • Follow-Ups:
    • Re: What are your tips for navigating the Xcode interface faster?
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References: 
 >What are your tips for navigating the Xcode interface faster? (From: Alex Zavatone <email@hidden>)
 >Re: What are your tips for navigating the Xcode interface faster? (From: Jens Alfke <email@hidden>)
 >Re: What are your tips for navigating the Xcode interface faster? (From: Alex Zavatone <email@hidden>)

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