Re: What are your tips for navigating the Xcode interface faster?
Re: What are your tips for navigating the Xcode interface faster?
- Subject: Re: What are your tips for navigating the Xcode interface faster?
- From: Alex Zavatone <email@hidden>
- Date: Mon, 20 Aug 2012 17:10:49 -0400
On Aug 20, 2012, at 4:58 PM, Jens Alfke wrote:
>
> On Aug 20, 2012, at 1:37 PM, Alex Zavatone <email@hidden> wrote:
>
>>> I understand you have an aesthetic hatred of this feature for some reason, but it doesn't actually slow down the UI.
>>
>> When I press a key, and sit and wait for animation to finish, it doesn't matter if it really does slow down the UI at all or not. The perception is that it does.
>> However, I turned the time delay for a sheet to appear in open and save dialogs to .001 (whatever units). The windows sure do open instantly now. I don't know how you get that they don't slow down the GUI.
>
> I was referring specifically to the rubber-banding at the end of scrolling, which was the one instance you gave of animations to turn off.
Yeah, the other ones to increase the sheet speed, I don't know off the top of my head.
>> Well, it irks me that we have to write our own description methods to expose class variables in a modern development tool.
>
> Huh? Just flip open the object in the variables pane of the debugger and you can see its instance variables. Or type "print *foo" and it'll print all the ivars of foo to the console.
Never works.
If I have a class, and I po an instance of that class, no ivars get printed out to the console until I write a descriptor method for the class.
po works fine to display the values in arrays and dicts, but not for custom classes. And I never get them listed in the debugger either.
> The reason I like to implement -description is because it lets me create a concise description that shows only the state I want it to, which is usually just one or two variables (or stuff derived from them.)
>
> —Jens
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