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crash in the AppleIntelHD3000GraphicsGLDriver ?
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crash in the AppleIntelHD3000GraphicsGLDriver ?


  • Subject: crash in the AppleIntelHD3000GraphicsGLDriver ?
  • From: "David M. Cotter" <email@hidden>
  • Date: Thu, 19 Jul 2012 13:09:57 -0700

can anyone decode this?
i've got a customer constantly crashing right here.  any help would be appreciated.
all i'm doing is erasing a rectangle

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0   com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x37f595e5 iSTD::CLinkedList<GHAL3D::CIndirectState*, GHAL3D::CAllocator>::~CLinkedList() + 61
1   com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x3800e085 GHAL3D::CGen4IndirectStateMemoryManager::FreeBusyList(GHAL3D::INDIRECT_STATE_TYPE, unsigned int) + 539
2   com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x37f15bd5 GHAL3D::CGen4IndirectStateMemoryManager::Allocate(GHAL3D::INDIRECT_STATE_TYPE, unsigned int, unsigned int, GHAL3D::CIndirectState*&) + 435
3   com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x3821bb6e GHAL3D::CGen6StateProcessorStream::GetDynamicStateStreamSpace(GHAL3D::GEN6_DYNAMIC_STATE_STREAM_TYPE, unsigned int, unsigned int, unsigned char*&, unsigned char*&) + 254
4   com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x3821cd2a GHAL3D::CGen6StateProcessorStream::GetVertexShaderConstantState() + 230
5   com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x381f0286 GHAL3D::CGen6PrivateStateProcessor::BindShaderConstantState() + 50
6   com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x381f0409 GHAL3D::CGen6PrivateStateProcessor::BindIndirectState() + 299
7   com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x381e731c GHAL3D::CGen6PrivateStateProcessor::BindPipeline() + 130
8   com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x37ed336c glrAppleSyncState + 68
9   com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x37ed3126 GHALSendPrimitive + 300
10  com.apple.driver.AppleIntelHD3000GraphicsGLDriver	0x37f21f4d glrEndPrimitiveBufferUseDataBuffer + 129
11  GLEngine                      	0x37e1def1 gleRenderPrimitiveTCLFunc + 297
12  GLEngine                      	0x37da3d5a gleDrawArraysOrElements_ExecCore + 1284
13  GLEngine                      	0x37d992af glDrawArrays_IMM_Exec + 318
14  libRIP.A.dylib                	0x9a778e71 OGL_vertex_end + 63
15  libRIP.A.dylib                	0x9a778eeb OGL_blend + 39
16  libRIP.A.dylib                	0x9a77e8bc OGL_pixel + 3710
17  libRIP.A.dylib                	0x9a7572ca ripl_BltShape + 1606
18  libRIP.A.dylib                	0x9a7545c7 ripc_Render + 386
19  libRIP.A.dylib                	0x9a750d0b ripc_DrawRects + 618
20  com.apple.CoreGraphics        	0x92b9acab CGContextFillRects + 150
21  com.apple.CoreGraphics        	0x92c3f564 CGContextFillRect + 32
22  com.metamuse.kjams            	0x0010d88a ScCGContext::FillRect(Rect const&) + 232
23  com.metamuse.kjams            	0x000fad3f CGraphicsPort::Erase(bool) + 275
24  com.metamuse.kjams            	0x000fb2cf CGraphicsPort::Draw() + 105
25  com.metamuse.kjams            	0x0026d9fe CGraphicsWindow::Draw() + 32
26  com.metamuse.kjams            	0x0026e120 CGraphicsWindow::CB_EventHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*) + 866


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