Re: "Cannot run" the "My Mac 64-bit" on 64-bit Mac
Re: "Cannot run" the "My Mac 64-bit" on 64-bit Mac
- Subject: Re: "Cannot run" the "My Mac 64-bit" on 64-bit Mac
- From: Alex Zavatone <email@hidden>
- Date: Thu, 27 Sep 2012 10:06:39 -0400
I have no idea how it might have been broken, but if you autocreate your schemes again, (in a copy of your project) does it magically start working?
On Sep 27, 2012, at 8:39 AM, Jerry Krinock wrote:
> For the last few weeks I've been building a Mac app in Xcode 4.4, as 32/64 bit Intel. Xcode created two schemes for the final app product,
>
> MainApp > My Mac 32-bit
> MainApp > My Mac 64-bit
>
> Yesterday afternoon, I performed several Clean operations to try and solve another problem. Since then, if I set the Scheme to the 64-bit and type ⌘B, it builds OK, but with ⌘R, it fails to run, with this dialog:
>
> **Xcode cannot run using the selection destination.**
> Choose a destination with a supported architecture in order to run on this system.
>
> If I double-click the Product in Finder, it runs OK, and Activity Monitor indicates it is 64-bit.
>
> If I set the Scheme to the 32-bit and ⌘R in Xcode, it runs OK.
>
> "Debugger" for this scheme is set to "LLDB".
>
> In "Build Settings" for the MainApp target, "Supported Platforms" are OS X, and Valid Architectures are "i386 x86_64".
>
> This is a 64-bit Mac with an Intel Core i5 processor.
>
> How might I have broken this thing?
>
> Thank you,
>
> Jerry Krinock
>
>
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