Re: "OS X Default" Level in Build Settings
Re: "OS X Default" Level in Build Settings
- Subject: Re: "OS X Default" Level in Build Settings
- From: Fritz Anderson <email@hidden>
- Date: Fri, 19 Apr 2013 15:36:40 -0500
On 19 Apr 2013, at 3:14 PM, Quincey Morris <email@hidden> wrote:
> On Apr 19, 2013, at 12:13 , Jerry Krinock <email@hidden> wrote:
...
>> Well, I can find it, under the hood. The value I have, "$HOME/Documents/Programming/Builds", is in the preferences file,
>>
>> ~/Library/Preferences/com.apple.dt.Xcode.plist
>>
>> for the key path IDEApplicationwideBuildSettings ▸ SYMROOT
>>
>> I think that this default "Build Products Path" was an editable preference in Xcode 3, and that the Xcode team forgot to, or did not want to provide a user interface for it in Xcode 4. In other words, it has become one of those "hidden preferences", only accessible by the 'defaults' command-line program. Also, the Xcode team did not want to ignore users' prior values when upgrading from Xcode 3. They thought we'd be smart enough to figure it out.
>
> Perhaps so. The setting under "OS X Default" in my projects just says "build".
>
> Do you have a spare copy of Xcode 3 you can fire up? Otherwise, you might just need to delete the preference. (But of course I have no idea of the side effects of arbitrarily deleting preferences like that.)
I had exactly this problem and brute-forced it by deleting the key+value with BBEdit (which can edit binary plists). Not even defaults(1). I've had no problems in the half-year since. Or no more than anyone else.
— F
--
Fritz Anderson
Xcode 4 Unleashed: 4.5 supplement for free!
http://www.informit.com/store/xcode-4-unleashed-9780672333279
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