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Re: Memory usage: Xcode vs. Instruments, who is right?
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Re: Memory usage: Xcode vs. Instruments, who is right?


  • Subject: Re: Memory usage: Xcode vs. Instruments, who is right?
  • From: Jens Alfke <email@hidden>
  • Date: Sat, 07 Dec 2013 09:17:36 -0800


On Dec 7, 2013, at 7:05 AM, Robert Martin <email@hidden> wrote:

To be honest, I never knew about this side effect!

NSZombie mode is just like real-world zombies — whenever an object dies (is dealloced) it doesn’t actually die, it just turns into a gruesome undead zombie object that eats your brain (raises an exception) if touched. So as time goes on the zombies get more and more numerous, as they do in real life. I’d explain more but I have to go board up some windows right now...

—Jens
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References: 
 >Memory usage: Xcode vs. Instruments, who is right? (From: Markus Spoettl <email@hidden>)
 >Re: Memory usage: Xcode vs. Instruments, who is right? (From: Han Ming Ong <email@hidden>)
 >Re: Memory usage: Xcode vs. Instruments, who is right? (From: Markus Spoettl <email@hidden>)
 >Re: Memory usage: Xcode vs. Instruments, who is right? (From: Robert Martin <email@hidden>)
 >Re: Memory usage: Xcode vs. Instruments, who is right? (From: Scott Ribe <email@hidden>)
 >Re: Memory usage: Xcode vs. Instruments, who is right? (From: Robert Martin <email@hidden>)

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