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Re: 64-bit-compatible iOS targets don't build in Xcode 4
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Re: 64-bit-compatible iOS targets don't build in Xcode 4


  • Subject: Re: 64-bit-compatible iOS targets don't build in Xcode 4
  • From: Jens Alfke <email@hidden>
  • Date: Thu, 19 Sep 2013 08:05:11 -0700

On Sep 18, 2013, at 10:01 PM, Chris Hanson <email@hidden> wrote:

> ARCHS = ARCHS_$(XCODE_VERSION_MAJOR)
> ARCHS_0500 = $(ARCHS_STANDARD_INCLUDING_64_BIT)
> ARCHS_0400 = $(ARCHS_STANDARD)

So I’d add those to the “User-Defined” settings list at the bottom? (I’ve never done custom build settings before.)

I just had another idea — making the Architectures setting SDK-specific. That is, I pressed the little “+” button next to the Debug and Release sub-options and added ones for “iOS 7.0 SDK”; then mad those ones use 64-bit and the others just 32-bit. The effect in the project file is:
				ARCHS = "$(ARCHS_STANDARD)";
				"ARCHS[sdk=iphoneos7.0]" = "$(ARCHS_STANDARD_INCLUDING_64_BIT)";
It would be better to test for [sdk=iphoneos6.0] but Xcode’s UI doesn’t let me do that.

—Jens
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    • Re: 64-bit-compatible iOS targets don't build in Xcode 4
      • From: Chris Hanson <email@hidden>
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      • From: Jens Alfke <email@hidden>
References: 
 >64-bit-compatible iOS targets don't build in Xcode 4 (From: Jens Alfke <email@hidden>)
 >Re: 64-bit-compatible iOS targets don't build in Xcode 4 (From: Chris Hanson <email@hidden>)

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